- v0.3d Released
- Harvester saved when refinery is sold
- Ctrl + 0-9 can be used to set unit control groups
- No building on fog of war or half outside screen
- Canceling returns money
- Can start building with insufficient funds. Waits when out of money
- v0.3c Released - Performance patch
- Harvesters collect 700 per trip
- Using sprite sheets for faster loading and processing.
- Special thanks to http://www.nahklick.de/ for hosting during periods of high traffic.
Please continue to bookmark & share http://www.adityaravishankar.com/projects/games/command-and-conquer/ instead of the temporary redirect page.
- v0.3b Released - Bugfixes - Thank you for all your feedback!!
- Tanks can turn in place
- Tooltip shows unit/building cost
- Harvester life does not regenerate inside refinery
- Can pan to the right edge of the map even with sidebar visible
- v0.3 Released
- Can repair or sell buildings
- Refinery and Harvesters to process tiberium (cash)
- Lots of bug fixes and Speed/Performance optimization
- v0.2 Released
- v0.1 Released
- Unit Selection
- Single Unit - Click on a unit to select it
- Drag Selection - Drag mouse to select multiple units
- Multiple Selection - Shift + Click to add unit multiple units
- Move - Select unit(s) and click on destination to move
- Attack - Select unit(s) and click on target building or unit to attack
- Map panning - Move cursor near edge of map to pan and scroll around
- Build Construction Yard - Move MCV to where you want, and click on it to deploy
- Expand Sidebar and click on construction options to build them. Once you finish contruction, more options become available